Building on the skills and concepts taught in the Basic course, this Advanced course presents techniques for creating more complex Flash applications. Students will create and edit vector paths and mask layers. Students will also learn how to use advanced animation techniques, such as inverse kinematics, shape and motion tweens, and animated masks and filters. Students will then work with movie clips, use ActionScript 3.0 code to better control their Flash applications, and incorporate audio and video. Finally, students will learn some basic principles of project management, discuss issues related to image use and copyrights, and learn how to plan a Flash application.
After completing this course, students will know how to:
- Create vector paths by using the Pen tool, modify vector paths, and use paths to create mask layers.
- Animate shapes with the Bone tool, apply shape tweening to morph one shape into another, animate masks to selectively hide moving areas, animate filters, apply custom easing to control acceleration and deceleration of multiple animation properties, and save an animation as a motion preset.
- Adjust movie clip properties with ActionScript 3.0, make a movie clip move in response to a button click, and convert code created for a specific movie clip to modular code that can act on any movie clip, use the Document class and extend the MovieClip class, and use the Debugger to test scripts.
- Use ActionScript 3.0 to add audio, create hyperlinks, and load dynamic content.
- Use Adobe Media Encoder CS6 to convert digital video content, import a video file into Flash, adjust component parameters, and create code to respond to cue points.
Instructor led, group-paced, classroom-delivery learning model with structured hands-on activities.
Classroom Training- 1 Day
Students taking this course should be familiar with the concepts covered in the Basic course. Students will get the most out of this course if they want to create and use vector paths, use advanced animation techniques, control movie clips, add form components, and use ActionScript code to get more control over their Flash applications.